Class AgentPT1D<T extends AgentGrid1D>

  • Type Parameters:
    T - the extended AgentGrid2D class that the agents will live in Created by rafael on 11/18/16.
    All Implemented Interfaces:
    java.io.Serializable

    public class AgentPT1D<T extends AgentGrid1D>
    extends Agent1DBase<T>
    implements java.io.Serializable
    extend the AgentPT2D class if you want agents that exist on a 2D continuous lattice with the possibility of stacking multiple agents on the same typeGrid square
    See Also:
    Serialized Form
    • Field Summary

      • Fields inherited from class HAL.GridsAndAgents.AgentBase

        G
    • Constructor Summary

      Constructors 
      Constructor Description
      AgentPT1D()  
    • Method Summary

      Modifier and Type Method Description
      int Age()
      returns the age of the agent, in ticks.
      void Dispose()
      removes the agent from the grid
      void MovePT​(double newX)
      Moves the agent to the specified coordinates
      void MoveSafePT​(double newX)
      Similar to the move functions, only it will automatically either apply wraparound, or prevent moving along a partiular axis if movement would cause the agent to go out of bounds.
      void MoveSafePT​(double newX, Point1DBool IsValidMove)  
      void MoveSafeSQ​(int newX)
      Similar to the move functions, only it will automatically either apply wraparound, or prevent moving along a partiular axis if movement would cause the agent to go out of bounds.
      void MoveSafeSQ​(int newX, Coords1DBool IsValidMove)  
      void MoveSQ​(int newX)
      Moves the agent to the center of the square at the specified coordinates
      <T extends AgentPT1D>
      double
      Xdisp​(T other)
      gets the displacement from this agent to another
      double Xpt()
      returns the X coordinate of the agent.
      int Xsq()
      returns the X index of the square that the agent is currently on.
      • Methods inherited from class java.lang.Object

        equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • AgentPT1D

        public AgentPT1D()
    • Method Detail

      • MoveSQ

        public void MoveSQ​(int newX)
        Moves the agent to the center of the square at the specified coordinates
        Specified by:
        MoveSQ in class AgentBaseSpatial<T extends AgentGrid1D>
      • MovePT

        public void MovePT​(double newX)
        Moves the agent to the specified coordinates
      • MoveSafeSQ

        public void MoveSafeSQ​(int newX)
        Similar to the move functions, only it will automatically either apply wraparound, or prevent moving along a partiular axis if movement would cause the agent to go out of bounds.
      • MoveSafeSQ

        public void MoveSafeSQ​(int newX,
                               Coords1DBool IsValidMove)
      • MoveSafePT

        public void MoveSafePT​(double newX)
        Similar to the move functions, only it will automatically either apply wraparound, or prevent moving along a partiular axis if movement would cause the agent to go out of bounds.
      • MoveSafePT

        public void MoveSafePT​(double newX,
                               Point1DBool IsValidMove)
      • Xpt

        public double Xpt()
        returns the X coordinate of the agent. If the Agent is on-lattice, these functions will return the coordinates of the middle of the square that the agent is on.
        Specified by:
        Xpt in class Agent1DBase<T extends AgentGrid1D>
      • Xsq

        public int Xsq()
        returns the X index of the square that the agent is currently on.
        Specified by:
        Xsq in class Agent1DBase<T extends AgentGrid1D>
      • Age

        public int Age()
        returns the age of the agent, in ticks. Be sure to use IncTick on the AgentGrid appropriately for this function to work.
        Specified by:
        Age in class AgentBase<T extends AgentGrid1D>
      • Xdisp

        public <T extends AgentPT1D> double Xdisp​(T other)
        gets the displacement from this agent to another